super-hero-roleplay-geeks-rejoice

That’s right! All of you super hero roleplaying (as in pen and paper roleplaying, not dress up and have sex roleplaying) geeks can now rejoice, one of the oldest super hero games (Champions) will get the Dungeons and Dragons Online treatment. Wow, that’s a double edged statement if I ever read one…either way, Cryptic Studios has announced that they will be creating an MMORPG version of the classic roleplaying game Champions. This game will be solely produced/published by the studio. While City of Heroes/Villains is actually a pretty cool game, we can only hope that they are able to take it to the next level with Champions. If not, well we may have another DDO. Hmm, speaking of DDO makes me wonder what they will be doing with their rules set when Dungeons and Dragons pen and paper changes to 4.0 this year. I guess I could search for the answer if I cared, but I don’t. Either way, here’s the release…


Cryptic Studios Announces Champions Online

Developers of City of HeroesTM Franchise Have Acquired Champions IP and Are Set to Deliver MMORPG With Billions of Customization Options


LOS GATOS, CA – February 20, 2008
– Cryptic Studios™, one of the leading independent developers of massively multiplayer online role-playing games (MMORPGs), announced today Champions Online™, their first ever self-developed and self-published MMORPG. Champions Online, based on the popular pen-and-paper Champions RPG, will give players the power of total customization of their hero experience while they explore a vast universe of richly detailed 3D environments. Champions Online is slated for release in Spring 2009.

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.

“We thought carefully about which IP to select for our next game,” said Jack Emmert, chief creative officer of Cryptic Studios. “I’ve been playing the Champions RPG since it first came out and I love both the rich history and wide array of compelling characters which made this an obvious choice for Cryptic Studios.”

“I am very excited to be working on Champions,” said Michael Lewis, president of Cryptic Studios. “We have a powerful development team, a better engine, more resources, and a vision for a new kind of MMO experience. Bringing the operating side of the business in-house enables us to be more efficient, get our developers even closer to the customer, and ultimately make a better game and long-term experience.”

Champions Online is all about total customization – it will offer a near infinite amount of character customization so that all players will have a unique game experience. Gamers will be able to create their hero’s name, back story, costume, powers and abilities as well as design their own personal arch-enemy and his or her back story, which will guarantee a truly unique experience.

“Champions Online brings a lot to the table. Gamers have literally billions of options to create their own fully customized hero,” Emmert said. “Couple that with the unique character generation system and tons of beautiful, expansive environments in which to roam, and Champions Online is going to be unlike anything MMO fans have seen before.”

For more information on Champions Online and Cryptic Studios please check out the feature story in the March issue of Game Informer magazine on newsstands now, www.crypticstudios.com, and www.champions-online.com to view character profiles, gameplay trailers, and forums.

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